For example, an offshore pump outputs 1200 units per second, and as pressure drops with distance, the level in the pipe drops and with it the optimal number of turbines or boilers that can be supported is defined (so long as they are "not too far" … Heat Pipe Always Glow. 9 posts • Page 1 of 1. Post your ideas and suggestions how to improve the game. Subreddit for the game Factorio made by Wube Software. I actually tried it in game to see how fast a 1-1-1 train could do a round trip over 1000 tiles between pumping stations (max tech, solid fuel, 2 pumps at each station): it came to 92s per round trip which would be 815 fluid/s. It is useful for regulating power load with nuclear reactors. Add realistic nuclear reactors including a breeder reactor type and cooling towers. You can build in colors: Green, Yellow, White, Blue, Red and Black. That's not the heat loss rate, that 1° per heatbox is just the minimum thermal gradient required before heat flows. All discussions I've seen over time about fluids revolve about pumps, pressure and consumption. You can set to build in early game for free. I've got the nuclear reactor running, and hooked to the heat exchanger with heat pipes. The heat exchanger's input temperature is over 500 degrees C, but its water is still at 15 degrees C, and consequently isn't running the steam turbine. by DellAquila. At least it is certainly ten times larger than that of heat pipe. 15 votes, 19 comments. The Heat Pipes Always Glow. Automatically switch heat flow, distribute heat of reactors in a controlled way. Experimental: Underground heat pipe. 210k members in the factorio community. Heat-switch. 187 pipes actually stretches about 1000 tiles, because each pipe-pair is 11 tiles, or 5.5 per pipe-to-ground. Question for fluid gurus. Heat Pipe Fluids. Those heat pipes look nice and all but it just reminds me of how disappointed i am in the nuclear reactor system. There are some ways to store energy in Factorio. Construct an underground heat pipe network for heat distribution and connect reactors for the neighbour bonus. The reactors must be controlled through integrated circuit interface signals. Factorio Direction. Factorio.com | Forums | Wiki | Mod Portal. Re: Friday Facts #310 - Glowing Heat pipes Post by dee- » Fri Aug 30, 2019 12:04 pm While it's pretty it somehow shows how much heat is dissipated without being userful as the heat pipe's thermal insulation is missing. Joules per degree, but the default settings for heat pipes, heat exchangers and nuclear reactors have that unit. This feature is still under development. Log in. The reactors require sophisticated designs of their cooling system and heat-pipe network. PyroFire Filter Inserter Posts: 356 Joined: Tue Mar 08, 2016 8:18 am. The thermal energy output is dynamic and depends on reactor's core temperature. So for energy efficiency it doesn't matter if you use 1 heat pipe or 200 heat pipes, assuming your reactor never reaches 1000°C. Ideas and Suggestions. A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, and links to further information. I was hoping for a more design oriented system where you had to find a balance between an efficient reactor and a safe reactor. The heat exchanger is also connected to a regular pipe hooked up to an offshore pump. In short; wider heat pipes allow the heat from nuclear reactors to travel further, however you get diminishing returns for wider pipes. Heat Pipe Fluids. Results may not be 100% accurate, as these results were found using experimentation rather than mathematics, and …